﻿using System;
using System.Collections.Generic;
using System.Linq;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Audio;
using Microsoft.Xna.Framework.Content;
using Microsoft.Xna.Framework.GamerServices;
using Microsoft.Xna.Framework.Graphics;
using Microsoft.Xna.Framework.Input;
using Microsoft.Xna.Framework.Media;
using Microsoft.Xna.Framework.Net;
using Microsoft.Xna.Framework.Storage;

namespace Utility2DLibrary
{
    public class ShipPartPrimitive : VisualObject
    {
        public ShipPartPrimitive()
            : base(null, null, null, 0)
        {
        }
        public ShipPartPrimitive(Effect shader, Texture2D texture, Point position, float angle) : base(shader, texture, position, angle)
        {
        }
    }
}
